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» A Tangible Goal for 3D Modeling
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ACMACE
2007
ACM
13 years 11 months ago
The spinning screen: a movable experience between virtual and real
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...
Hyun-Jean Lee, Ali Mazalek, Kirti Goel
CVPR
2007
IEEE
14 years 9 months ago
Joint Priors for Variational Shape and Appearance Modeling
We are interested in modeling the variability of different images of the same scene, or class of objects, obtained by changing the imaging conditions, for instance the viewpoint o...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
EMMCVPR
2001
Springer
13 years 12 months ago
Articulated Object Tracking via a Genetic Algorithm
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
Jairo Rocha, Arnau Mir
CVPR
2007
IEEE
14 years 9 months ago
Virtual Training for Multi-View Object Class Recognition
Our goal is to circumvent one of the roadblocks to using existing approaches for single-view recognition for achieving multi-view recognition, namely, the need for sufficient trai...
Han-Pang Chiu, Leslie Pack Kaelbling, Tomás...
CHI
2004
ACM
14 years 24 days ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii