This paper presents a knowledge approach to designing team training systems using intelligent agents. We envision a computer-based training system in which teams are trained by pu...
Jianwen Yin, Michael S. Miller, Thomas R. Ioerger,...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
Affective reasoning plays an increasingly important role in cognitive accounts of social interaction. Humans continuously assess one another's situational context, modify the...
As an alternative to planning, an approach to highlevel agent control based on concurrent program execution is considered. A formal definition in the situation calculus of such a ...