A key challenge for dynamic Web service selection is that Web services are typically highly configurable and service requesters often have dynamic preferences on service configura...
Like a screenplay, a program is both a static artifact and instructions for a dynamic performance. This duality can keep laypeople from appreciating the complexity of software sys...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
When specifying pointcuts, i.e. join point selections, in AspectOriented Software Development, developers have in different situations different conceptual models in mind. Aspect-...
Abstract. The register allocation in loops is generally performed after or during the software pipelining process. This is because doing a conventional register allocation at firs...