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WSCG
2004
242views more  WSCG 2004»
13 years 9 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
SIGMOD
2002
ACM
236views Database» more  SIGMOD 2002»
14 years 7 months ago
The Cougar Approach to In-Network Query Processing in Sensor Networks
The widespread distribution and availability of smallscale sensors, actuators, and embedded processors is transforming the physical world into a computing platform. One such examp...
Yong Yao, Johannes Gehrke

Lecture Notes
4961views
15 years 5 months ago
The Relational Data Model, Normalisation and effective Database Design
I have been designing and building applications, including the databases used by those applications, for several decades now. I have seen similar problems approached by different d...
Tony Marston
CBRMD
2008
167views more  CBRMD 2008»
13 years 7 months ago
Case-based Reasoning for Diagnosis of Stress using Enhanced Cosine and Fuzzy Similarity
Intelligent analysis of heterogeneous data and information sources for efficient decision support presents an interesting yet challenging task in clinical environments. This is par...
Mobyen Uddin Ahmed, Shahina Begum, Peter Funk, Nin...
AIIDE
2008
13 years 10 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...