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» A Theory for Game Theories
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SODA
2000
ACM
122views Algorithms» more  SODA 2000»
13 years 9 months ago
Cooperative facility location games
The location of facilities in order to provide service for customers is a well-studied problem in the operations research literature. In the basic model, there is a predefined cos...
Michel X. Goemans, Martin Skutella
ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
13 years 8 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
JSAC
2007
189views more  JSAC 2007»
13 years 8 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
BSL
2002
113views more  BSL 2002»
13 years 8 months ago
Types in logic and mathematics before 1940
Abstract. In this article, we study the prehistory of type theory up to 1910 and its development between Russell and Whitehead's Principia Mathematica ([71], 1910
Fairouz Kamareddine, Twan Laan, Rob Nederpelt
JSYML
2002
66views more  JSYML 2002»
13 years 8 months ago
The Strict Order Property and Generic Automorphisms
If T is a model complete theory with the strict order property, then the theory of the models of T with an automorphism has no model companion.
Hirotaka Kikyo, Saharon Shelah