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ESOP
2008
Springer
13 years 10 months ago
A Realizability Model for Impredicative Hoare Type Theory
We present a denotational model of impredicative Hoare Type Theory, a very expressive dependent type theory in which one can and reason about mutable abstract data types. The model...
Rasmus Lerchedahl Petersen, Lars Birkedal, Aleksan...
ICMAS
2000
13 years 9 months ago
Computationally Grounded Theories of Agency
In this paper, I motivate, define, and illustrate the notion of computationally grounded theories of agency. A theory of agency is said to be computationally grounded if we can gi...
Michael Wooldridge
AI
2005
Springer
13 years 8 months ago
Knowledge and communication: A first-order theory
This paper presents a theory of informative communications among agents that allows a speaker to communicate to a hearer truths about the state of the world; the occurrence of eve...
Ernest Davis
GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
13 years 6 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
CCS
2005
ACM
14 years 1 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...