Sciweavers

14084 search results - page 150 / 2817
» A Theory for Game Theories
Sort
View
IANDC
2006
79views more  IANDC 2006»
13 years 8 months ago
Efficient theory combination via boolean search
Many approaches to deciding the satisfiability of quantifier free formulae with respect to a background theory T -- also known as Satisfiability Modulo Theory, or SMT
Marco Bozzano, Roberto Bruttomesso, Alessandro Cim...
JAPLL
2006
79views more  JAPLL 2006»
13 years 8 months ago
Innovations in computational type theory using Nuprl
For twenty years the Nuprl ("new pearl") system has been used to develop software systems and formal theories of computational mathematics. It has also been used to expl...
Stuart F. Allen, Mark Bickford, Robert L. Constabl...
SYNTHESE
2008
71views more  SYNTHESE 2008»
13 years 8 months ago
Assessing theories, Bayes style
The problem addressed in this paper is "the main epistemic problem concerning science", viz. "the explication of how we compare and evaluate theories [. . .] in the ...
Franz Huber
ML
2000
ACM
13 years 8 months ago
Maximizing Theory Accuracy Through Selective Reinterpretation
Existing methods for exploiting awed domain theories depend on the use of a su ciently large set of training examples for diagnosing and repairing aws in the theory. In this paper,...
Shlomo Argamon-Engelson, Moshe Koppel, Hillel Walt...
JSYML
2002
81views more  JSYML 2002»
13 years 8 months ago
Group Configurations and Germs in Simple Theories
We develop the theory of germs of generic functions in simple theories. Starting with an algebraic quadrangle (or other similar hypotheses), we obtain an "almost" generic...
Itay Ben-Yaacov