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» A Theory for Game Theories
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PODS
2009
ACM
130views Database» more  PODS 2009»
14 years 8 months ago
The finite model theory toolbox of a database theoretician
For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
Leonid Libkin
DIGRA
2003
Springer
14 years 1 months ago
The attack of the backstories (and why they won't win)
This essay adopts a formal model of play as semiosis [18] to explore the often dysfunctional role of backstories within computer game design and play. Within this model, backstori...
David Myers
JACM
2007
160views more  JACM 2007»
13 years 7 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
DIGRA
2005
Springer
14 years 1 months ago
Towards an Ontological Language for Game Analysis
The Game Ontology Project (GOP) is creating a framework for describing, analyzing and games, by defining a hierarchy of concepts abstracted from an analysis of many specific games...
José Pablo Zagal, Michael Mateas, Clara Fer...
ICGA
2006
312views Optimization» more  ICGA 2006»
15 years 8 months ago
New Approximate Strategies for Playing Sum Games based on Subgame Types
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
Manal Zaky, Cherif Salama, Salma Ghoneim