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» A Theory for Game Theories
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ATAL
2009
Springer
14 years 2 months ago
Modeling billiards games
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
Christopher Archibald, Yoav Shoham
JOLLI
2008
108views more  JOLLI 2008»
13 years 7 months ago
Children's Application of Theory of Mind in Reasoning and Language
Many social situations require a mental model of the knowledge, beliefs, goals, and intentions of others: a Theory of Mind (ToM). If a person can reason about other people's b...
Liesbeth Flobbe, Rineke Verbrugge, Petra Hendriks,...
BIRTHDAY
2008
Springer
13 years 10 months ago
Church's Problem and a Tour through Automata Theory
Abstract. Church's Problem, stated fifty years ago, asks for a finitestate machine that realizes the transformation of an infinite sequence into an infinite sequence such tha...
Wolfgang Thomas
CIG
2005
IEEE
14 years 1 months ago
Similarity-based Opponent Modelling using Imperfect Domain Theories
Abstract- This paper proposes a similarity-based approach for opponent modelling in multi-agent games. The classification accuracy is increased by adding derived attributes from i...
Timo Steffens
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm