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Lab
652views
15 years 7 months ago
Electronic Enterprises Laboratory
Our research is motivated by a strong conviction that business processes in electronic enterprises can be designed to deliver high levels of performance through the use of mathemat...
CEEMAS
2003
Springer
14 years 1 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
CSL
2004
Springer
14 years 1 months ago
A Third-Order Bounded Arithmetic Theory for PSPACE
We present a novel third-order theory W1 1 of bounded arithmetic suitable for reasoning about PSPACE functions. This theory has the advantages of avoiding the smash function symbol...
Alan Skelley
SIGECOM
2010
ACM
165views ECommerce» more  SIGECOM 2010»
14 years 22 days ago
Computing optimal strategies to commit to in extensive-form games
Computing optimal strategies to commit to in general normal-form or Bayesian games is a topic that has recently been gaining attention, in part due to the application of such algo...
Joshua Letchford, Vincent Conitzer
TON
2002
148views more  TON 2002»
13 years 7 months ago
Internet pricing with a game theoretical approach: concepts and examples
The basic concepts of three branches of game theory, leader
Xi-Ren Cao, Hong-Xia Shen, Rodolfo A. Milito, Patr...