Sciweavers

14084 search results - page 74 / 2817
» A Theory for Game Theories
Sort
View
ATAL
2009
Springer
14 years 2 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...
DIGRA
2003
Springer
14 years 1 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber

Lecture Notes
555views
15 years 6 months ago
Microeconomic Theory
These lecture notes cover several topics such as Consumer Theory Basics, The Traditional Approach To Consumer Theory, Topics in Consumer Theory, Producer Theory, Choice Under Unce...
Nolan H. Miller
ATAL
2009
Springer
14 years 2 months ago
Computing optimal randomized resource allocations for massive security games
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...
POPL
2007
ACM
14 years 8 months ago
Geometry of synthesis: a structured approach to VLSI design
We propose a new technique for hardware synthesis from higherorder functional languages with imperative features based on Reynolds's Syntactic Control of Interference. The re...
Dan R. Ghica