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» A Theory for Game Theories
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ICMCS
2009
IEEE
106views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Modeling and analysis of content identification
Content fingerprinting provides a compact content-based representation of a multimedia document. An important application of fingerprinting is the identification of modified copie...
Avinash L. Varna, Min Wu
ARGMAS
2004
Springer
14 years 1 months ago
A Dialogue Game Protocol for Multi-agent Argument over Proposals for Action
We present the syntax and semantics for a multi-agent dialogue game protocol which permits argument over proposals for action. The protocol, called the Persuasive Argument for Mult...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
GECCO
2006
Springer
162views Optimization» more  GECCO 2006»
13 years 11 months ago
Indirect co-evolution for understanding belief in an incomplete information dynamic game
This study aims to design a new co-evolution algorithm, Mixture Co-evolution which enables modeling of integration and composition of direct co-evolution and indirect coevolution....
Nanlin Jin
ICASSP
2009
IEEE
13 years 5 months ago
A game theoretical algorithm for joint power and topology control in distributed WSN
In this paper, the issue of network topology control in wireless networks using a fully distributed algorithm is considered. Whereas the proposed distributed algorithm is designed...
Pau Closas, Alba Pages-Zamora, Juan A. Ferná...
CORR
2007
Springer
149views Education» more  CORR 2007»
13 years 8 months ago
Graph Entropy, Network Coding and Guessing games
We introduce the (private) entropy of a directed graph (in a new network coding sense) as well as a number of related concepts. We show that the entropy of a directed graph is ide...
Søren Riis