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» A Theory of Active Object Localization
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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
13 years 11 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
CVIU
2000
91views more  CVIU 2000»
13 years 7 months ago
Attentional Scene Segmentation: Integrating Depth and Motion
We present an approach to attention in active computer vision. The notion of attention plays an important role in biological vision. In recent years, and especially with the emergi...
Atsuto Maki, Peter Nordlund, Jan-Olof Eklundh
IJSNET
2008
138views more  IJSNET 2008»
13 years 7 months ago
Energy-efficient connected-coverage in wireless sensor networks
Abstract: This paper addresses the target coverage problem in wireless sensor networks. Communication and sensing consume energy, therefore efficient power management can extend ne...
Ionut Cardei, Mihaela Cardei
IGARSS
2009
13 years 5 months ago
The Dynamics of Water Depletion and Global Warming
: Water is the most vital liquids on our planet which makes this study to focus on the regimes of human disturbance and the dynamics of water involving energy discharge, motion, ch...
Benjamin Uchenna Nwaneri, Abigail Lartey, Faithful...
AEI
2004
114views more  AEI 2004»
13 years 7 months ago
Physical concept ontology for the knowledge intensive engineering framework
Knowledge intensive engineering aims at flexible applications of a variety of product life cycle knowledge, such as design, manufacturing, operations, maintenance, and recycling. ...
Masaharu Yoshioka, Yasushi Umeda, Hideaki Takeda, ...