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» A Theory of Object-Oriented Design
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DIGRA
2005
Springer
14 years 2 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
DESRIST
2009
Springer
135views Education» more  DESRIST 2009»
14 years 5 days ago
Towards a design theory for online communities
Online communities are increasingly important in modern social life. Yet, the diverse collection of guidelines that have directed online community design may not be keeping pace w...
David Gurzick, Wayne G. Lutters
CHI
2006
ACM
14 years 9 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...
DIGRA
2005
Springer
14 years 2 months ago
Role Theory: The Line Between Roles as Design and Socialization in EverQuest
For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
Kelly Boudreau
JITECH
2010
116views more  JITECH 2010»
13 years 7 months ago
Design theory for dynamic complexity in information infrastructures: the case of building internet
We propose a design theory that tackles dynamic complexity in the design for Information Infrastructures (IIs) defined as a shared, open, heterogeneous and evolving socio-technica...
Ole Hanseth, Kalle Lyytinen