Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Estimating the illumination and the reflectance properties
of an object surface from a sparse set of images is an
important but inherently ill-posed problem. The problem
becomes...
Kenji Hara (Kyushu University), Ko Nishino (Drexel...
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Abstract. Fitting parameterized 3D shape and general reflectance models to 2D image data is challenging due to the high dimensionality of the problem. The proposed method combines ...
3D surface matching is a fundamental issue in computer vision with many applications such as shape registration, 3D object recognition and classification. However, surface matchin...
Sen Wang, Yang Wang, Miao Jin, Xianfeng Gu, Dimitr...