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» A Theory of Strict P-completeness
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DIGRA
2003
Springer
14 years 25 days ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
EOR
2007
102views more  EOR 2007»
13 years 7 months ago
Sub-stochastic matrix analysis for bounds computation - Theoretical results
Performance evaluation of complex systems is a critical issue and bounds computation provides confidence about service quality, reliability, etc. of such systems. The stochastic ...
Serge Haddad, Patrice Moreaux
IJCAI
1989
13 years 8 months ago
Towards a Theory of Conflict Detection and Resolution in Nonlinear Plans
This paper deals with a well known problem in AI planning: detecting and resolving conflicts in nonlinear plans. We sketch a theory of restricted conflict detection and resolution...
Joachim Hertzberg, Alexander Horz
AAAI
2008
13 years 10 months ago
A Theory of Expressiveness in Mechanisms
A key trend in (electronic) commerce is a demand for higher levels of expressiveness in the mechanisms that mediate interactions. We develop a theory that ties the expressiveness ...
Michael Benisch, Norman M. Sadeh, Tuomas Sandholm
ACL
1997
13 years 9 months ago
A Theory of Parallelism and the Case of VP Ellipsis
We provide a general account of parallelism in discourse, and apply it to the special case of resolving possible readings for instances of VP ellipsis. We show how several problem...
Jerry R. Hobbs, Andrew Kehler