In this paper we consider parity games defined by higher-order pushdown automata. These automata generalise pushdown automata by the use of higher-order stacks, which are nested ...
Arnaud Carayol, Matthew Hague, Antoine Meyer, C.-H...
Abstract. This paper presents a prototype implementation of an intelligent assistance architecture for data-driven simulation specialising in qualitative data in the social science...
Catriona Kennedy, Georgios K. Theodoropoulos, Volk...
Abstract. To ensure the consistency of database subsystems involved in communication systems (e.g., telephone systems), appropriate scheduled maintenance policies are necessary. Au...
Stefano Porcarelli, Felicita Di Giandomenico, Amin...
Abstract. We study the decidability and complexity of verification problems for timed automata over time intervals of fixed, bounded length. One of our main results is that time-bo...
Abstract. We present a novel algorithm for interface generation of software components. Given a component, our algorithm uses learning techniques to compute a permissive interface ...