Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
This paper presents an action selection method using fuzzy logic. The objective is to solve behaviour conflict in behaviour-based architectures for virtual agent navigation in un...