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» A Topological Method of Surface Representation
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SIGGRAPH
1998
ACM
14 years 1 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
ICTAI
1996
IEEE
14 years 1 months ago
Order in Space: A General Formalism for Spatial Reasoning
In this paper we propose a general approach for reasoning in space. The approach is composed of a set of two general constraints to govern the spatial relationships between object...
Baher A. El-Geresy, Alia I. Abdelmoty
SMI
2007
IEEE
139views Image Analysis» more  SMI 2007»
14 years 3 months ago
Texture Atlas Generation for Inconsistent Meshes and Point Sets
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Patrick Degener, Reinhard Klein
SIGGRAPH
1994
ACM
14 years 1 months ago
The irradiance Jacobian for partially occluded polyhedral sources
The irradiance at a point on a surface due to a polyhedral source of uniform brightness is given by a well-known analytic formula. In this paper we derive the corresponding analyt...
James Arvo
CGF
2008
153views more  CGF 2008»
13 years 9 months ago
Computing Local Signed Distance Fields for Large Polygonal Models
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...
Byungjoon Chang, Deukhyun Cha, Insung Ihm