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» A Topological Method of Surface Representation
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IJCM
2007
205views more  IJCM 2007»
13 years 7 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl
CGF
2005
159views more  CGF 2005»
13 years 7 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
AMDO
2006
Springer
13 years 11 months ago
Collision Detection Trough Deconstruction of Articulated Objects
Abstract. Many applications in computer graphics require fast and robust collision detection algorithms. The problem of simulating motion in an articulated chain has been well stud...
Roberto Therón, Vidal Moreno, Belén ...
CEC
2005
IEEE
13 years 9 months ago
Nonlinear mapping using particle swarm optimisation
Abstract— Nonlinear mapping is an approach of multidimensional scaling where a high-dimensional space is transformed into a lower-dimensional space such that the topological char...
Auralia I. Edwards, Andries Petrus Engelbrecht, Ne...
FORTE
2008
13 years 9 months ago
Parameterized Tree Systems
Abstract. Several recent works have considered parameterized verification, i.e. automatic verification of systems consisting of an arbitrary number of finite-state processes organi...
Parosh Aziz Abdulla, Noomene Ben Henda, Giorgio De...