We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
In this paper we present a new surface reconstruction technique for piecewise smooth surfaces from point clouds, such as scans of architectural sites or man-made artifacts. The te...
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
We solve the problem of computing global conformal parameterizations for surfaces with nontrivial topologies. The parameterization is global in the sense that it preserves the con...