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» A Topological Method of Surface Representation
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TOG
2010
89views more  TOG 2010»
13 years 5 months ago
Volumetric modeling with diffusion surfaces
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
SIGGRAPH
1994
ACM
14 years 2 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy
AFRIGRAPH
2001
ACM
14 years 1 months ago
Real time isosurface browsing
: Cross-sectioning is a popular method for visualizing the complicated inner structures of three-dimensional volume datasets. However, the process is usually manual, meaning that a...
Caleb Lyness, Edwin H. Blake
ISBI
2004
IEEE
14 years 11 months ago
Representing Multi-Figure Anatomical Objects
We use multi-figure m-reps to represent anatomical objects, such as human livers, with named components. Each component is represented as a single figure m-rep. These figures of t...
Qiong Han, Conglin Lu, Shawn Liu, Stephen M. Pizer...
SIGGRAPH
1997
ACM
14 years 2 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...