Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
We propose a learning method for gait synthesis from a sequence of shapes(frames) with the ability to extrapolate to novel data. It involves the application of PCA, first to redu...
Muayed Sattar Al-Huseiny, Sasan Mahmoodi, Mark Nix...
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
This paper presents a new deformable model based on charged particle dynamics and geometric contour propagation. It detects object boundaries with a charged active contour that pr...
We present an approach to visual tracking based on dividing a
target into multiple regions, or fragments. The target is represented
by a Gaussian mixture model in a joint feature...