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» A Transactional Architecture for Simulation
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ISPASS
2006
IEEE
14 years 3 months ago
ATTILA: a cycle-level execution-driven simulator for modern GPU architectures
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
Victor Moya Del Barrio, Carlos González, Jo...
EXPERT
2007
108views more  EXPERT 2007»
13 years 9 months ago
Cognitive Social Simulation Incorporating Cognitive Architectures
Agent-based social simulation (with multi-agent systems), which is an important aspect of social computing, can benefit from incorporating cognitive architectures, as they provid...
Ron Sun
IISWC
2008
IEEE
14 years 3 months ago
Reproducible simulation of multi-threaded workloads for architecture design exploration
As multiprocessors become mainstream, techniques to address efficient simulation of multi-threaded workloads are needed. Multi-threaded simulation presents a new challenge: non-d...
Cristiano Pereira, Harish Patil, Brad Calder
WSC
1997
13 years 10 months ago
A Message-Based Discrete Event Simulation Architecture
This paper presents a message-based discrete event simulation architecture. It will examine each of the different types of messages used to schedule events, transfer items through...
David Krahl, J. Steven Lamperti
IPPS
2010
IEEE
13 years 7 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...