We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...
X10 is an object oriented programming language with a sophisticated type system (constraints, class invariants, non-erased generics, closures) and concurrency constructs (asynchron...
Yoav Zibin, David Cunningham, Igor Peshansky, Vija...
The paper presents DLV+ a Disjunctive Logic Programming system with object-oriented constructs, including classes, objects, (multiple) inheritance, and types. DLV+ is built on top ...
Francesco Ricca, Nicola Leone, Valerio De Bonis, T...
Composition of temporal and spatial properties of real world objects in a unified data framework results into Moving Object Databases (MOD). MODs are able to process, manage and a...
Abstract. A mobile robot that interacts with its environment needs a machineunderstandable representation of objects and their usages. We present an ontology of objects, with gener...
Eric Wang, Yong Se Kim, Hak Soo Kim, Jin Hyun Son,...