: Development of distributed systems is complicated by the absence of reliable global timing, concurrency, and nondeterminism. To deal with these obstacles log files are produced b...
Object-based sequential programming has had a major impact on software engineering. However, object-based concurrent programming remains elusive as an effective programming tool. T...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
In the design of highly complex, heterogeneous, and concurrent systems, deadlock detection and resolution remains an important issue. In this paper, we systematically analyze the ...
Xi Chen, Abhijit Davare, Harry Hsieh, Alberto L. S...
Parallel programming continues to be difficult, despite substantial and ongoing research aimed at making it tractable. Especially dismaying is the gulf between theory and the pract...