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BCSHCI
2009
15 years 2 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
DPHOTO
2009
154views Hardware» more  DPHOTO 2009»
15 years 2 months ago
Optimal color filter array design: quantitative conditions and an efficient search procedure
Most digital cameras employ a spatial subsampling process, implemented as a color filter array (CFA), to capture color images. The choice of CFA patterns has a great impact on the...
Yue M. Lu, Martin Vetterli
EACL
2009
ACL Anthology
15 years 2 months ago
Improving Grammaticality in Statistical Sentence Generation: Introducing a Dependency Spanning Tree Algorithm with an Argument S
like text summarisation requires a means of producing novel summary sentences. In order to improve the grammaticality of the generated sentence, we model a global (sentence) level...
Stephen Wan, Mark Dras, Robert Dale, Cécile...
EUSFLAT
2009
134views Fuzzy Logic» more  EUSFLAT 2009»
15 years 2 months ago
Flow Line Systems with Possibilistic Data: a System with Waiting Time in Line Uncertain
This paper proposes to analyze two flow line systems in which we include possibilistic data -the priority-discipline is possibilistic instead of probabilistic- and measure the perf...
David de la Fuente, María José Pardo
GRAPHICSINTERFACE
2009
15 years 2 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...
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