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BEHAVIOURIT
2005
54views more  BEHAVIOURIT 2005»
13 years 7 months ago
Understanding and modelling built environments for mobile guide interface design
The research presented in this paper aims to inform interface design for mobile guides by understanding and modelling the built environments in which the guide will be used. This ...
Jeni Paay, Jesper Kjeldskov
ECTEL
2009
Springer
13 years 5 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
ICWSM
2009
13 years 5 months ago
Analysis of Social Influence in Online Book Reviews
It has been widely recognized that online opinions constitute important informational sources for consumers and producers. The open nature of communication supported by social med...
Patty Sakunkoo, Nathan Sakunkoo
CHI
2000
ACM
14 years 2 days ago
Developing a context-aware electronic tourist guide: some issues and experiences
In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the lim...
Keith Cheverst, Nigel Davies, Keith Mitchell, Adri...
KBS
2007
74views more  KBS 2007»
13 years 7 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens