In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Empirical evaluation of software systems in actual usage situations is critical in software engineering. Prototyping, beta testing, and usability testing are widely used to refine...
In this paper we describe a method to support interaction with a cellphone based projectorcamera system. We describe a novel approach that uses a technique known in Computer Visio...
Christopher Richard Wren, Yuri A. Ivanov, Paul A. ...
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...