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» A User Interaction Model for NFC Enabled Applications
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UCS
2004
Springer
15 years 10 months ago
Real-World Interaction with Camera Phones
With the integration of cameras, mobile phones have evolved into networked personal image capture devices. Camera-phones can perform image processing tasks on the device itself an...
Michael Rohs
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 9 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
CLUSTER
2004
IEEE
15 years 8 months ago
JuxtaView - a tool for interactive visualization of large imagery on scalable tiled displays
JuxtaView is a cluster-based application for viewing ultra-high-resolution images on scalable tiled displays. We present in JuxtaView, a new parallel computing and distributed mem...
Naveen K. Krishnaprasad, Venkatram Vishwanath, Sha...
TOG
2008
154views more  TOG 2008»
15 years 4 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins
CHI
2004
ACM
16 years 4 months ago
Forecasting presence and availability
We present methods employed in COORDINATE, a prototype service that supports collaboration and communication by learning predictive models that provide forecasts of users' pr...
Joe Tullio, James Begole, Eric Horvitz, Elizabeth ...