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» A User Interaction Model for NFC Enabled Applications
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CBSE
2008
Springer
13 years 10 months ago
Experiences from Developing a Component Technology Agnostic Adaptation Framework
Systems are increasingly expected to adapt themselves to changing requirements and environmental situations with minimum user interactions. A challenge for self-adaptation is the i...
Eli Gjørven, Frank Eliassen, Romain Rouvoy
AVI
2010
13 years 10 months ago
3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments
Gaze visualizations hold the potential to facilitate usability studies of interactive systems. However, visual gaze analysis in threedimensional virtual environments still lacks m...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
JSA
2006
86views more  JSA 2006»
13 years 8 months ago
The design and utility of the ML-RSIM system simulator
Execution-driven simulation has become the primary method for evaluating architectural techniques as it facilitates rapid design space exploration without the cost of building pro...
Lambert Schaelicke, Michael Parker
ACMACE
2004
ACM
14 years 2 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
BMCBI
2008
122views more  BMCBI 2008»
13 years 8 months ago
High-throughput bioinformatics with the Cyrille2 pipeline system
Background: Modern omics research involves the application of high-throughput technologies that generate vast volumes of data. These data need to be pre-processed, analyzed and in...
Mark W. E. J. Fiers, Ate van der Burgt, Erwin Date...