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» A User Interaction Model for NFC Enabled Applications
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AFP
2004
Springer
128views Formal Methods» more  AFP 2004»
15 years 9 months ago
GEC: A Toolkit for Generic Rapid Prototyping of Type Safe Interactive Applications
Abstract. Programming GUIs with conventional GUI APIs is notoriously tedious. In these notes we present the GEC toolkit in which the programmer can create user interfaces without a...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...
TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 6 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
FIS
2008
15 years 5 months ago
Unlock Your Data: The Case of MyTag
The business model of Web2.0 applications like FaceBook, Flickr, YouTube and their likes is based on an asymmetry: Users generate content, Web2.0 application providers own, (i), th...
Thomas Franz, Klaas Dellschaft, Steffen Staab
CHI
2008
ACM
16 years 4 months ago
LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration
The interoperability of disparate data types and sources has been a long standing problem and a hindering factor for the efficacy and efficiency in visual exploration applications...
Hao Jiang, Daniel Wigdor, Clifton Forlines, Michel...
115
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ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
15 years 8 months ago
Common Time Reference for Interactive Multimedia Applications
A delay of about 100 ms gives human communicators the feeling of live interaction. Since in a global network the propagation delay alone is about 100 ms, every other delay compone...
Mario Baldi, Yoram Ofek