As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
A realtime posture tracking system has been developed using a network of compact wireless sensor devices worn by the user. Each device is a complete inertial/magnetic tracking uni...
In this paper a system was developed for robot behavior acquisition using kinesthetic demonstrations. It enables a humanoid robot to imitate constrained reaching gestures directed...
Thispaper presents a goal based modeling methodfor agent-oriented software system. In modeling research for agent-oriented software, problems often emerged in that the properties ...
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...