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» A User Oriented System for Developing Behavior Based Agents
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ATAL
2008
Springer
13 years 10 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
AAI
2002
161views more  AAI 2002»
13 years 8 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
IUI
2003
ACM
14 years 2 months ago
Interaction tactics for socially intelligent pedagogical agents
Guidebots, or animated pedagogical agents, can enhance interactive learning environments by promoting deeper learning and improve the learner's subjective experience. Guidebo...
W. Lewis Johnson
ATAL
2005
Springer
14 years 2 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
IJCAT
2010
132views more  IJCAT 2010»
13 years 7 months ago
Using weaving models to automate model-driven web engineering proposals
The impact of Model-Driven Software Development in Web Engineering has given raise to the advent of Model-Driven Web Engineering, a new approach for Web Information Systems develop...
Juan M. Vara, Valeria de Castro, Marcos Didonet De...