We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...
In this paper we consider the problem of recovering the 3D motion and shape of an arbitrarily-moving, arbitrarilyshaped curve from multiple synchronized video streams acquired fro...
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
Incorporating shape priors in image segmentation has become a key problem in computer vision. Most existing work is limited to a linearized shape space with small deformation modes...
Patrick Etyngier, Renaud Keriven, Jean-Philippe Po...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...