Most work in human activity recognition is limited to relatively simple behaviors like sitting down, standing up or other dramatic posture changes. Very little has been achieved i...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
This paper describes a new algorithm for recovering the
3D shape and motion of deformable and articulated objects
purely from uncalibrated 2D image measurements using an
iterati...
Biological shape modeling is an essential task that is required for systems biology efforts to simulate complex cell behaviors. Statistical learning methods have been used to buil...
Tao Peng, Wei Wang, Gustavo K. Rohde, Robert F. Mu...