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» A Video Motion Capture System for Interactive Games
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160
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PAMI
2011
14 years 10 months ago
Bilayer Segmentation of Webcam Videos Using Tree-Based Classifiers
—This paper presents an automatic segmentation algorithm for video frames captured by a (monocular) webcam that closely approximates depth segmentation from a stereo camera. The ...
Pei Yin, Antonio Criminisi, John M. Winn, Irfan A....
CHI
2010
ACM
15 years 10 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
178
Voted
MIR
2004
ACM
242views Multimedia» more  MIR 2004»
15 years 9 months ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
121
Voted
SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
162
Voted
CVPR
2009
IEEE
15 years 7 months ago
Switching Gaussian Process Dynamic Models for simultaneous composite motion tracking and recognition
Traditional dynamical systems used for motion tracking cannot effectively handle high dimensionality of the motion states and composite dynamics. In this paper, to address both is...
Jixu Chen, Minyoung Kim, Yu Wang, Qiang Ji