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» A Video Motion Capture System for Interactive Games
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IROS
2006
IEEE
146views Robotics» more  IROS 2006»
14 years 1 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
GIS
2004
ACM
14 years 8 months ago
Road extraction from motion cues in aerial video
Aerial video provides strong cues for automatic road extraction that are not available in static aerial images. Using stabilized (or geo-referenced) video data, capturing the dist...
Robert Pless, David Jurgens
ACMACE
2008
ACM
13 years 9 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CVPR
2008
IEEE
14 years 9 months ago
Image/video deblurring using a hybrid camera
We propose a novel approach to reduce spatially varying motion blur using a hybrid camera system that simultaneously captures high-resolution video at a low-frame rate together wi...
Yu-Wing Tai, Hao Du, Michael S. Brown, Stephen Lin
ECSCW
2007
13 years 9 months ago
What Did I Miss? Visualizing the Past through Video Traces
Always-on media spaces broadcast video between collaborators to provide mutual awareness and to encourage casual interaction. This video can be easily recorded on the fly as a vide...
Michael Nunes, Saul Greenberg, M. Sheelagh T. Carp...