Sciweavers

420 search results - page 38 / 84
» A Video Motion Capture System for Interactive Games
Sort
View
ICIP
2009
IEEE
14 years 8 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
ACCV
2007
Springer
14 years 1 months ago
Synchronized Ego-Motion Recovery of Two Face-to-Face Cameras
A movie captured by a wearable camera affixed to an actor’s body gives audiences the sense of “immerse in the movie”. The raw movie captured by wearable camera needs stabiliz...
Jinshi Cui, Yasushi Yagi, Hongbin Zha, Yasuhiro Mu...
IJDET
2010
157views more  IJDET 2010»
13 years 5 months ago
Integrating Adaptive Games in Student-Centered Virtual Learning Environments
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
Ángel del Blanco, Javier Torrente, Pablo Mo...
MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 2 months ago
An interactive and multi-level framework for summarising user generated videos
We present an interactive and multi-level abstraction framework for user-generated video (UGV) summarisation, allowing a user the flexibility to select a summarisation criterion ...
Saman Cooray, Hervé Bredin, Li-Qun Xu, Noel...
SIGGRAPH
2010
ACM
14 years 5 days ago
Dynamic video narratives
This paper presents a system for generating dynamic narratives from videos. These narratives are characterized for being compact, coherent and interactive, as inspired by principl...
Carlos D. Correa, Kwan-Liu Ma