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» A Video Motion Capture System for Interactive Games
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INFOCOM
2012
IEEE
11 years 10 months ago
Coding and replication co-design for interactive multiview video streaming
—Multiview video refers to the simultaneous capturing of multiple video views with an array of closely spaced cameras. In an interactive multiview video streaming (IMVS) system, ...
Huan Huang, Bo Zhang, S.-H. Gary Chan, Gene Cheung...
INTERACT
2007
13 years 9 months ago
In and Out of the Hospital: The Hidden Interface of High Fidelity Research Via RFID
The use of RFID technology in HCI research is emerging. We identify its promising application in the healthcare sector by empowering the process of capturing, extracting and analyz...
Svetlena Taneva, Effie Law
SI3D
2003
ACM
14 years 29 days ago
Non-invasive interactive visualization of dynamic architectural environments
We present a system for interactively producing exploded views of 3D architectural environments such as multi-story buildings. These exploded views allow viewers to simultaneously...
Christopher Niederauer, Mike Houston, Maneesh Agra...
VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CHI
2009
ACM
14 years 8 months ago
Exploring video streams using slit-tear visualizations
Slit-tear visualizations allow users to selectively visualize pixel paths in a video scene. The slit-tear visualization technique is a generalization of the traditional photograph...
Anthony Tang, Saul Greenberg, Sidney Fels