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» A Video Motion Capture System for Interactive Games
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ICIP
1999
IEEE
14 years 10 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
MM
2003
ACM
167views Multimedia» more  MM 2003»
14 years 2 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
EMSOFT
2004
Springer
14 years 2 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
ISUVR
2007
13 years 10 months ago
The User Interface of Button Type for Stereo Video-See-Through Device
—This paper proposes a user interface, on see-through system environment which shows the images via two different cameras, that also ordinary user can control the computer system...
Youngju Choi, Yongduek Seo
MM
2010
ACM
126views Multimedia» more  MM 2010»
13 years 9 months ago
Gaze awareness and interaction support in presentations
: Gaze Awareness and Interaction Support in Presentations Kar-Han Tan, Dan Gelb, Ramin Samadani, Ian Robinson, Bruce Culbertson, John Apostolopoulos HP Laboratories HPL-2010-187 D...
Kar-Han Tan, Dan Gelb, Ramin Samadani, Ian N. Robi...