—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...