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» A Video Motion Capture System for Interactive Games
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124
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ICPR
2008
IEEE
16 years 4 months ago
A method of small object detection and tracking based on particle filters
In this paper an efficient method of small object localization is proposed that integrates detection and tracking. The system is initialized using a strong detector and then it lo...
Chao Zhang, Joan Llach, Yu Huang
145
Voted
ICIAR
2009
Springer
15 years 10 months ago
Video Compression and Retrieval of Moving Object Location Applied to Surveillance
Abstract. A major problem in surveillance systems is the storage requirements for video archival; videos are recorded continuously for long periods of time, resulting in large amou...
William Robson Schwartz, Hélio Pedrini, Lar...
106
Voted
CHI
2008
ACM
16 years 4 months ago
Playful toothbrush: ubicomp technology for teaching tooth brushing to kindergarten children
This case study in UbiComp technology and design presents a "Playful Toothbrush" system for assisting parents and teachers to motivate kindergarten children to learn pro...
Yu-Chen Chang, Jin-Ling Lo, Chao-Ju Huang, Nan-Yi ...
174
Voted
ECCV
2010
Springer
15 years 1 months ago
Aligning Spatio-Temporal Signals on a Special Manifold
We investigate the spatio-temporal alignment of videos or features/signals extracted from them. Specifically, we formally define an alignment manifold and formulate the alignment p...
Ruonan Li, Rama Chellappa
115
Voted
ACMACE
2009
ACM
15 years 7 months ago
Zuzen, a cloud-based framework for automated machinima generation
The Zuzen framework is an intelligent tool set for assisting in the generation of machinima. With Zuzen, users that are novice cinematographers do not need to use complex movie-ma...
Samuel Munilla, R. Michael Young