This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
The National Electronics Manufacturing Initiative's (NEMI) plug and play Factory Project addressed the issues of how to quickly integrate new pieces of electronics assembly eq...
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Abstract. In this paper, we present the project Urbi et Orbi, a framework to dynamically manage distributed virtual environments (DVEs). This framework relies on a dedicated script...
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...