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» A Virtual Assembly Design Environment
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ACMACE
2006
ACM
15 years 10 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 6 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
P2P
2009
IEEE
155views Communications» more  P2P 2009»
15 years 11 months ago
ModelNet: Towards a DataCenter Emulation Environment
—ModelNet is a network emulator designed for repeatable, large-scale experimentation with real networked systems. This talk introduces the ideas behind ModelNet that have made it...
Kashi Venkatesh Vishwanath, Amin Vahdat, Ken Yocum...
IJES
2008
76views more  IJES 2008»
15 years 4 months ago
SoC multiprocessor debugging and synchronisation using generic dynamic-connect debugger frontends
: Current and future SoC designs will contain an increasing number of programmable units. To be able to tailor and debug these processors in their system context at the highest pos...
Andreas Wieferink, Tim Kogel, Olaf Zerres, Rainer ...
INTETAIN
2005
Springer
15 years 9 months ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...