: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
A wide range of haptic devices exist that possess the potential to offer users a rich experience in a virtual reality environment. This however depends on the haptic device to be ...
Fayez R. El-Far, Mohamad A. Eid, Mauricio Orozco T...
This paper advocates a Virtual Vision paradigm and demonstrates its usefulness in camera sensor network research. Virtual vision prescribes the use of a visually and behaviorally ...