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JUCS
2010
154views more  JUCS 2010»
13 years 6 months ago
SimCon: A Tool to Support Rapid Evaluation of Smart Building Application Design using Context Simulation and Virtual Reality
: The promise of smart buildings (SBs) is a safer more productive environment for users and a more operationally efficient building for owners. The automation of building function ...
Kris McGlinn, Eleanor O'Neill, Alan Gibney, Declan...
DSRT
2006
IEEE
14 years 1 months ago
Comparison of head gaze and head and eye gaze within an immersive environment
For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across ge...
Norman Murray, David J. Roberts
CHI
2004
ACM
14 years 8 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
ICRA
2003
IEEE
107views Robotics» more  ICRA 2003»
14 years 27 days ago
The haptic scissors: cutting in virtual environments
The “Haptic Scissors” is a device that creates the sensation of cutting in virtual environments. The scissors have two degrees of freedom of motion and force feedback, one for...
Allison M. Okamura, Robert J. Webster III, Jason T...
CA
1999
IEEE
13 years 12 months ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn