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CA
2003
IEEE
14 years 3 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
BILDMED
2008
206views Algorithms» more  BILDMED 2008»
13 years 11 months ago
Hatch Textures for Virtual Endoscopy
Abstract. We present an illustrative rendering extension for virtual endoscopy to enhance depth perception. For this purpose different hatch textures are applied and their ability ...
C. Schaller, Daniela I. Wellein, Silvia Born, Dirk...
IJCAI
2007
13 years 11 months ago
Training Conditional Random Fields Using Virtual Evidence Boosting
While conditional random fields (CRFs) have been applied successfully in a variety of domains, their training remains a challenging task. In this paper, we introduce a novel trai...
Lin Liao, Tanzeem Choudhury, Dieter Fox, Henry A. ...
SG
2005
Springer
14 years 3 months ago
Visualizing Emotion in Musical Performance Using a Virtual Character
We describe an immersive music visualization application which enables interaction between a live musician and a responsive virtual character. The character reacts to live performa...
Robyn Taylor, Pierre Boulanger, Daniel Torres
IFIP
2009
Springer
14 years 2 months ago
Reference Model for Performance Management in Service-Oriented Virtual Organization Breeding Environments
Performance management (PM) is a key function of virtual organization (VO) management. A large set of PM indicators has been proposed and evaluated within the context of virtual br...
Zbigniew Paszkiewicz, Willy Picard