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WSCG
2001
76views more  WSCG 2001»
13 years 9 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
ICMCS
2006
IEEE
148views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Hierarchical Load Testing Architecture using Large Scale Virtual Clients
In this work, we develop a hierarchical load testing architecture using large scale virtual clients to reduce the testing time and ensure the stability of the server for distribut...
Bum Lim, Jin Kim, Kwang Shim
VRML
1997
ACM
13 years 11 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg
3DIM
2005
IEEE
14 years 1 months ago
Semi-Automatic Range to Range Registration: A Feature-Based Method
Our goal is the production of highly accurate photorealistic descriptions of the 3D world with a minimum of human interaction and increased computational efficiency. Our input is...
Chen Chao, Ioannis Chao
OTM
2005
Springer
14 years 1 months ago
An XML-Based Cross-Language Framework
Abstract. We introduce XMLVM, a Turing complete XML-based programming language based on a stack-based, virtual machine. We show how XMLVM can automatically be created from Java cla...
Arno Puder