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ACMACE
2007
ACM
14 years 23 days ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
VRST
1999
ACM
14 years 1 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
ICDE
2008
IEEE
164views Database» more  ICDE 2008»
14 years 3 months ago
Modelling traceability in the forestry wood supply chain
—Equivalent of €5 billion of wood raw material is going to waste in Europe. The reason is that information regarding the raw material is not available throughout the system. An...
Antti Sirkka
ECMDAFA
2008
Springer
166views Hardware» more  ECMDAFA 2008»
13 years 10 months ago
Towards Roundtrip Engineering - A Template-Based Reverse Engineering Approach
Model driven development suggests to make models the main artifact in software development. To get executable models in most cases code generation to a "traditional" prog...
Manuel Bork, Leif Geiger, Christian Schneider, Alb...
HICSS
2008
IEEE
96views Biometrics» more  HICSS 2008»
14 years 3 months ago
Towards a Framework for Evaluating Immersive Business Models: Evaluating Service Innovations in Second Life
Virtual worlds may be enabling technologies for the next generation of business models, practices and innovations in service. We situate our research within the field of service s...
Henry M. Kim, Kelly A. Lyons, Mary Ann Cunningham